Archive for the 'JSFL' Category
JSFL: Publish With Exclude Classes (CS3,CS4)
This handy JSFL brings “publish with exclude classes” support to CS3, and CS4. Originally written by Matthew Tretter. I cleaned up the script, and fixed problems with file search logic. As well as fixing support for finding classes defined by your global class path’s (flash preferences).
I also added “file” support originally added here by pickle.
There is a demo included in the download.
5 commentsJSFL: Selection to Whole Pixels
This handy JSFL moves all selected items to whole pixels. It works fine with most objects on the stage, however, it seems to work half of the time with vector’s.
No commentsJSFL: Update all matching base classes to new base class
This handy JSFL searches through the entire library for the base class specified, and updates it to a new base class. It uses the XMLUI for an interface, it’s included in the zip. To install it put the JSFL, and XMUI folder into the commands folder for either CS3, or CS4.
No commentsJSFL: Publish Selected Library Movie Clips To SWF
This handy JSFL will publish all selected movie clips from the library as separate swf’s, in the same location as your publish settings.
No commentsJSFL: Guide Layers Of Selected Instances
This handy JSFL will guide the layers of all the selected items on the stage. For example, if you select two items on the stage - one that’s on “Layer 4″ and one that’s on “Layer 5,” layer 4, and 5 will be guided.
No commentsJSFL: Declare Selected Items as Public Vars
Here’s a handy JSFL that creates “public var [instance_name]:[type];” declarations for all selected items on the stage, and trace’s it to the output panel.
It works fine with components, and also reads library information about the selected item, and uses the item’s base class for the instance type - if the clip is linked to a class.
No comments